
This is a template for a Compose Multiplatform library targeting desktop,
Android, and iOS. It is built on top of the Compose Multiplatform Template
and contains the following changes:
- Add a
lib module for the shared library code.
- Move the androidApp, desktopApp, and iosApp modules to the
samples folder.
Maven Publish
This template applies the com.vanniktech.maven.publish plugin to streamline the process of publishing a library.
Configuring
To publish your library properly, you need to configure the necessary information in mavenPublishing block in build.gradle.kts
Secrets
For the publishing to work the credentials for Sonatype OSS as well as for the GPG key that is used for signing need to provided. To keep them out of version control it is recommended to either put this into the gradle.properties file user home or to use environment variables for publishing from CI servers.
mavenCentralUsername=username
mavenCentralPassword=the_password
signing.keyId=12345678
signing.password=some_password
signing.secretKeyRingFile=/Users/yourusername/.gnupg/secring.gpg
Please visit https://vanniktech.github.io/gradle-maven-publish-plugin/central/#configuring-maven-central for detailed instructions.
KtLint
This template applies the org.jlleitschuh.gradle.ktlint plugin to enforce the code style.
To check the code style, run the following command:
./gradlew ktlintCheck
To automatically fix the code style, run the following command:
./gradlew ktlintFormat
This template also setup the git hooks to fix the code style before committing automatically.
To install the git hooks, run the following command:
./gradlew setUpGitHooks
Then you can commit the code without worrying about the code style.
Dokka
This template applies the org.jetbrains.dokka plugin to generate documentation for the library code.
To generate the documentation, run the following command:
./gradlew dokkaHtmlMultiModule
The documentation will be generated in the build/dokka/htmlMultiModule folder.
CI/CD
This template uses GitHub Actions to set up a CI/CD pipeline.
Currently, the pipeline is configured to do three things:
Build the project
The pipeline is triggered on every push to the main branch or on every pull request.
It builds the project and runs the tests.
The pipeline is defined in .github/workflows/build.yml.
Check the code style
The pipeline is triggered on every push to the main branch or on every pull request.
It checks the code style and fails if the code style is not correct.
The pipeline is defined in .github/workflows/code_style.yml.
If the code style is not correct, you can run the following command to fix it:
./gradlew ktlintFormat
Publish the documentation
The pipeline is triggered on every push to the main branch or on every pull request.
It generates the documentation and publishes it to GitHub Pages.
The pipeline is defined in .github/workflows/wiki.yml.
Set up the environment
Note
The iOS part of Compose Multiplatform is in Alpha. It may change incompatibly and require manual migration in the
future.
If you have any issues, please report them on GitHub.
You can use this template to start developing your
own Compose Multiplatform library targeting desktop,
Android, and iOS.
Follow our tutorial below to get your first Compose Multiplatform app up and running.
The result will be a Kotlin Multiplatform project that uses the
Compose Multiplatform UI framework.
Warning
You need a Mac with macOS to write and run iOS-specific code on simulated or real devices.
This is an Apple requirement.
To work with this template, you need the following:
Check your environment
Before you start, use the KDoctor tool to ensure that your development environment
is configured correctly:
-
Install KDoctor with Homebrew:
brew install kdoctor
-
Run KDoctor in your terminal:
kdoctor
If everything is set up correctly, you'll see valid output:
Otherwise, KDoctor will highlight which parts of your setup still need to be configured and will suggest a way to fix
them.
Examine the project structure
Open the project in Android Studio and switch the view from Android to Project to see all the files and targets
belonging to the project:
Your Compose Multiplatform project includes 4 modules:
shared
This is a Kotlin module that contains the logic common for desktop, Android, and iOS applications, that is, the code you
share between platforms.
This shared module is also where you'll write your Compose Multiplatform code.
In shared/src/commonMain/kotlin/App.kt, you can find the shared root @Composable function for your app.
It uses Gradle as the build system. You can add dependencies and change settings in shared/build.gradle.kts.
The shared module builds into a Java library, an Android library, and an iOS framework.
desktopApp
This is a Kotlin module that builds into a desktop application. It uses Gradle as the build system. The desktopApp
module depends on and uses the shared module as a regular library.
androidApp
This is a Kotlin module that builds into an Android application. It uses Gradle as the build system.
The androidApp module depends on and uses the shared module as a regular Android library.
iosApp
This is an Xcode project that builds into an iOS application.
It depends on and uses the shared module as a CocoaPods dependency.
Run your application
On desktop
To run your desktop application in Android Studio, select desktopApp in the list of run configurations and click Run:

You can also run Gradle tasks in the terminal:
./gradlew run to run application
./gradlew package to store native distribution into build/compose/binaries
On Android
To run your application on an Android emulator:
-
Ensure you have an Android virtual device available.
Otherwise, create one.
-
In the list of run configurations, select androidApp.
-
Choose your virtual device and click :
Alternatively, use Gradle
To install an Android application on a real Android device or an emulator, run ./gradlew installDebug in the terminal.
On iOS
Running on a simulator
To run your application on an iOS simulator in Android Studio, modify the iosApp run configuration:
Running on a real iOS device
You can run your Compose Multiplatform application on a real iOS device for free.
To do so, you'll need the following:
- The
TEAM_ID associated with your Apple ID
- The iOS device registered in Xcode
Note
Before you continue, we suggest creating a simple "Hello, world!" project in Xcode to ensure you can successfully run
apps on your device.
You can follow the instructions below or watch
this Stanford CS193P lecture recording.
Finding your Team ID
In the terminal, run kdoctor --team-ids to find your Team ID.
KDoctor will list all Team IDs currently configured on your system, for example:
3ABC246XYZ (Max Sample)
ZABCW6SXYZ (SampleTech Inc.)
To run the application, set the TEAM_ID:
- In the template, navigate to the
iosApp/Configuration/Config.xcconfig file.
- Set your
TEAM_ID.
- Re-open the project in Android Studio. It should show the registered iOS device in the
iosApp run configuration.
Make your first changes
You can now make some changes in the code and check that they are visible in both the iOS and Android applications at
the same time:
How to configure the iOS application
To get a better understanding of this template's setup and learn how to configure the basic properties of your iOS app without Xcode,
open the iosApp/Configuration/Config.xcconfig file in Android Studio. The configuration file contains:
To configure the APP_NAME option, open Config.xcconfig in any text editor before opening the project in Android
Studio, and then set the desired name.
If you need to change this option after you open the project in Android Studio, do the following:
- Close the project in Android Studio.
- Run
./cleanup.sh in your terminal.
- Change the setting.
- Open the project in Android Studio again.
To configure advanced settings, use Xcode. After opening the project in Android Studio,
open the iosApp/iosApp.xcworkspace file in Xcode and make changes there.
Next steps
We encourage you to explore Compose Multiplatform further and try out more projects: